已收录 268921 条政策
 政策提纲
  • 暂无提纲
Players Just Want to Have Fun? An Exploratory Survey on Hedonic and Eudaimonic Game Motives
[摘要] Research has shown that seeking fun and enjoyment (i.e., hedonic reasons) motivates playing digital games. However, recent scholarship revealed that gaming also evokes eudaimonic entertainment experiences, such as meaningfulness and being moved. Yet, it is unclear whether players turn to games to have such eudaimonic experiences. Hence, the present study explored potential eudaimonic gaming motives in an online survey among fans (N = 894) of five yet-to-be-released games. Specifically, it was examined whether eudaimonic motives, derived from gaming research and scholarship in positive psychology, complement an existing scale measuring gaming motives. Exploratory and confirmatory factor analysis (split-half method) demonstrated that Eudaimonia represents a distinct reason to play-alongside the well-known motives of Absorption and Social Interaction. Moreover, the Eudaimonia motive for using the five games was positively related to general eudaimonic orientations in life and trait-like eudaimonic game preferences. The results suggest that digital gaming may also be eudaimonically motivated.
[发布日期]  [发布机构] 
[效力级别]  Early Access [学科分类] 
[关键词] SELF-DETERMINATION;DIGITAL GAMES;VIDEO GAMES;MOTIVATIONS [时效性] 
   浏览次数:2      统一登录查看全文      激活码登录查看全文