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The Influence of Health Education and Group Therapy on Adolescent Online Gamers’ Self-Concepts
[摘要] Introduction: The rapid development of online games is currently marked by the increasing number of adolescent game players. This was particularly true during the COVID-19 pandemic that forced all activities to be done at home. Adolescents who play online games excessively, however, can risk their self-concept. Adolescents’ ability to control the increasing habit of playing online games can help them reduce the risk of self-concept problems by enhancing their adaptive behavior at their crucial psychosocial development stage. Health education and group therapy can be employed to attain this goal.
[发布日期]  [发布机构] 
[效力级别]  [学科分类] 基础医学
[关键词] self-concept;adolescence;health education;group therapy;online games addictions [时效性] 
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