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Node pre-fetching architecture for real-time ray tracing
[摘要] References(8)The traversal process in accelerated ray tracing algorithms requires many memory transactions of an acceleration structure. We present a pre-fetching system to pre-load potential node data into a cache. Experimental results show that the proposed scheme increases the performance of a cache system by reducing the cache miss rate.
[发布日期]  [发布机构] 
[效力级别]  [学科分类] 电子、光学、磁材料
[关键词] ray tracing;computer graphics;acceleration structure;cache memory [时效性] 
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