Supaspace: An exploration of architectural space in cooperative networked hyperreal gaming environments
[摘要] In the late 20th century we find ourselves in a situation where the very nature of reality is questionable; rather than a 'virtual = being such in essence or effect though not formally recognized or admitted' supaspace questions the necessity for such distinctions, hence a 'hyper = above something; too much' to discern the paradigm shift that accompanies significant technological & theoretical innovation. Supaspace is fantastic $mid$ shared $mid$ networked $mid$ custom/ized $mid$ a literal site for interaction developed from binary code; it exists in a Krokeresque panic mode, an interior, point-to-point, baroque multi-viewer, habitable non-scripted cinema: ;;trans-terrafirma;;. It is fluid & shifting; at times cool & slow, others disorienting & dangerous.Supaspace gaming represents one possible model event within hyperreality; it places the architect into the milieu of a quantum lightspeed amorphous middleground found on-location wherever you look for it. The author becomes the interface at the very moment of execution; multiplied & recursively scattered.
[发布日期] [发布机构] Rice University
[效力级别] communication [学科分类]
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